Searched refs:reuseScratchTextures (Results 1 – 4 of 4) sorted by relevance
73 if (fGpu->caps()->reuseScratchTextures() || (desc->fFlags & kRenderTarget_GrSurfaceFlag)) { in internalRefScratchTexture()
187 bool reuseScratchTextures() const { return fReuseScratchTextures; } in reuseScratchTextures() function
123 if (!this->caps()->reuseScratchTextures() && !isRT) { in createTexture()
259 bool reuseScratch = fContext->getGpu()->caps()->reuseScratchTextures(); in sendTextureData()