Searched refs:rndX (Results 1 – 2 of 2) sorted by relevance
20 rndX = function () return rnd(640) end function31 path:moveTo(rndX(), rndY());33 path:quadTo(rndX(), rndY(), rndX(), rndY());
130 float rndX = rnd.getFloat(-w, w); in generateVertices() local135 dst[(i+j)*ELEMENTS_PER_VERTEX ] = rndX + rnd.getFloat(-s,s); // x in generateVertices()