Searched refs:rowBb1 (Results 1 – 2 of 2) sorted by relevance
503 const GLint rowBb1 = (rowB[k] >> 11) & 0x1f; in do_row() local506 const GLint blue = (rowAb0 + rowAb1 + rowBb0 + rowBb1) >> 2; in do_row()528 const GLint rowBb1 = (rowB[k] >> 8) & 0xf; in do_row() local535 const GLint blue = (rowAb0 + rowAb1 + rowBb0 + rowBb1) >> 2; in do_row()558 const GLint rowBb1 = (rowB[k] >> 10) & 0x1f; in do_row() local565 const GLint blue = (rowAb0 + rowAb1 + rowBb0 + rowBb1) >> 2; in do_row()588 const GLint rowBb1 = (rowB[k] >> 1) & 0x1f; in do_row() local595 const GLint blue = (rowAb0 + rowAb1 + rowBb0 + rowBb1) >> 2; in do_row()619 const GLint rowBb1 = (rowB[k] >> 5) & 0x7; in do_row() local622 const GLint blue = (rowAb0 + rowAb1 + rowBb0 + rowBb1) >> 2; in do_row()[all …]
429 const int rowBb1 = (rowB[k] >> 11) & 0x1f; in do_row() local432 const int blue = (rowAb0 + rowAb1 + rowBb0 + rowBb1) >> 2; in do_row()454 const int rowBb1 = (rowB[k] >> 8) & 0xf; in do_row() local461 const int blue = (rowAb0 + rowAb1 + rowBb0 + rowBb1) >> 2; in do_row()484 const int rowBb1 = (rowB[k] >> 10) & 0x1f; in do_row() local491 const int blue = (rowAb0 + rowAb1 + rowBb0 + rowBb1) >> 2; in do_row()514 const int rowBb1 = (rowB[k] >> 5) & 0x7; in do_row() local517 const int blue = (rowAb0 + rowAb1 + rowBb0 + rowBb1) >> 2; in do_row()749 const int rowBb1 = (rowB[k] >> 11) & 0x1f; in do_row_3D() local758 const int b = FILTER_SUM_3D(rowAb0, rowAb1, rowBb0, rowBb1, in do_row_3D()[all …]