/external/deqp/modules/gles3/functional/ |
D | es3fTextureSpecificationTests.cpp | 989 int rowPitch = deAlign32(levelW*m_texFormat.getPixelSize(), m_alignment); in createTexture() local 992 data.resize(rowPitch*levelH); in createTexture() 993 …tcu::fillWithGrid(tcu::PixelBufferAccess(m_texFormat, levelW, levelH, 1, rowPitch, 0, &data[0]), c… in createTexture() 1043 int rowPitch = deAlign32(m_texFormat.getPixelSize()*levelSize, m_alignment); in createTexture() local 1048 data.resize(rowPitch*levelSize); in createTexture() 1049 …tcu::fillWithGrid(tcu::PixelBufferAccess(m_texFormat, levelSize, levelSize, 1, rowPitch, 0, &data[… in createTexture() 1082 int rowPitch = deAlign32(rowLength*pixelSize, m_alignment); in createTexture() local 1090 data.resize(rowPitch*height); in createTexture() 1097 …::PixelBufferAccess(m_texFormat, m_width, m_height, 1, rowPitch, 0, &data[0] + m_skipRows*rowPitch… in createTexture() 1151 int rowPitch = deAlign32(rowLength*pixelSize, m_alignment); in createTexture() local [all …]
|
D | es3fReadPixelsTests.cpp | 314 const int rowPitch = m_alignment * deCeilFloatToInt32(pixelSize * rowWidth / (float)m_alignment); in clearColor() local 316 pixelData.resize(rowPitch * (m_height + m_skipRows), 0); in clearColor() 356 …const int rowPitch = m_alignment * deCeilFloatToInt32(pixelSize * rowWidth / (float)m_align… in iterate() local 357 …ferAccess(format, m_width, m_height, 1, rowPitch, 0, &(pixelData[pixelSize * m_skipPixels + m_skip… in iterate()
|
/external/deqp/modules/gles31/functional/ |
D | es31fTextureSpecificationTests.cpp | 430 int rowPitch = deAlign32(rowLength*pixelSize, m_alignment); in createTexture() local 432 int slicePitch = imageHeight*rowPitch; in createTexture() 447 …_texFormat, m_size, m_size, m_depth, rowPitch, slicePitch, &data[0] + m_skipImages*slicePitch + m_… in createTexture() 533 int rowPitch = deAlign32(pixelSize*m_size, 4); in createTexture() local 534 int slicePitch = rowPitch*m_size; in createTexture() 537 …tGradients(tcu::PixelBufferAccess(m_texFormat, m_size, m_size, m_depth, rowPitch, slicePitch, &dat… in createTexture() 545 int rowPitch = deAlign32(rowLength*pixelSize, m_alignment); in createTexture() local 547 int slicePitch = imageHeight*rowPitch; in createTexture() 554 …m_texFormat, m_subW, m_subH, m_subD, rowPitch, slicePitch, &data[0] + m_skipImages*slicePitch + m_… in createTexture() 724 int rowPitch = deAlign32(rowLength*pixelSize, alignment); in createTexture() local [all …]
|
D | es31fShaderImageLoadStoreTests.cpp | 1317 const int rowPitch = sliceAccess.getRowPitch(); in replaceBadFloatReinterpretValues() local 1323 void *const pixelData = (deUint8*)data + y*rowPitch + x*pixelSize; in replaceBadFloatReinterpretValues() 1497 const int rowPitch = sliceAccess.getRowPitch(); in iterate() local 1503 void *const pixelData = (deUint8*)data + y*rowPitch + x*pixelSize; in iterate()
|
/external/deqp/modules/gles2/functional/ |
D | es2fReadPixelsTests.cpp | 208 const int rowPitch = m_alignment * deCeilFloatToInt32(pixelSize * width / (float)m_alignment); in iterate() local 210 pixelData.resize(rowPitch * height, 0); in iterate() 231 …tcu::copy(resultRGBA8.getLevel(0), tcu::PixelBufferAccess(format, width, height, 1, rowPitch, 0, &… in iterate() 247 …reference.getLevel(0), tcu::PixelBufferAccess(format, width, height, 1, rowPitch, 0, &(pixelData[0… in iterate()
|
D | es2fTextureSpecificationTests.cpp | 843 int rowPitch = getRowPitch(fmt, levelW, m_alignment); in createTexture() local 846 data.resize(rowPitch*levelH); in createTexture() 847 …tcu::fillWithGrid(tcu::PixelBufferAccess(fmt, levelW, levelH, 1, rowPitch, 0, &data[0]), cellSize,… in createTexture() 888 int rowPitch = getRowPitch(fmt, levelW, m_alignment); in createTexture() local 893 data.resize(rowPitch*levelH); in createTexture() 894 …tcu::fillWithGrid(tcu::PixelBufferAccess(fmt, levelW, levelH, 1, rowPitch, 0, &data[0]), cellSize,… in createTexture() 1189 int rowPitch = getRowPitch(fmt, m_subW, m_alignment); in createTexture() local 1190 data.resize(rowPitch*m_subH); in createTexture() 1191 …tcu::fillWithGrid(tcu::PixelBufferAccess(fmt, m_subW, m_subH, 1, rowPitch, 0, &data[0]), 4, Vec4(1… in createTexture() 1243 int rowPitch = getRowPitch(fmt, m_subW, m_alignment); in createTexture() local [all …]
|
/external/deqp/framework/common/ |
D | tcuTextureUtil.cpp | 216 const int rowPitch = access.getRowPitch(); in flipYAccess() local 217 const int offsetToLast = rowPitch*(access.getHeight()-1); in flipYAccess() 218 const tcu::IVec3 pitch (access.getPixelPitch(), -rowPitch, access.getSlicePitch()); in flipYAccess() 230 const int rowPitch = access.getRowPitch(); in flipYAccess() local 231 const int offsetToLast = rowPitch*(access.getHeight()-1); in flipYAccess() 232 const tcu::IVec3 pitch (access.getPixelPitch(), -rowPitch, access.getSlicePitch()); in flipYAccess()
|
D | tcuTexture.cpp | 486 const int rowPitch = pixelSize * size.x(); in calculatePackedPitch() local 487 const int slicePitch = rowPitch * size.y(); in calculatePackedPitch() 489 return IVec3(pixelSize, rowPitch, slicePitch); in calculatePackedPitch() 558 …ess (const TextureFormat& format, int width, int height, int depth, int rowPitch, int slicePitch, … in ConstPixelBufferAccess() argument 561 , m_pitch (format.getPixelSize(), rowPitch, slicePitch) in ConstPixelBufferAccess() 593 …ess (const TextureFormat& format, int width, int height, int depth, int rowPitch, int slicePitch, … in PixelBufferAccess() argument 594 : ConstPixelBufferAccess(format, width, height, depth, rowPitch, slicePitch, data) in PixelBufferAccess()
|
D | tcuTexture.hpp | 304 …ss (const TextureFormat& format, int width, int height, int depth, int rowPitch, int slicePitch, … 364 …ess (const TextureFormat& format, int width, int height, int depth, int rowPitch, int slicePitch, …
|
/external/deqp/framework/opengl/simplereference/ |
D | sglrReferenceContext.cpp | 933 int rowPitch = deAlign32(rowLen*pixelSize, m_pixelUnpackAlignment); in getUnpack2DAccess() local 934 …const deUint8* ptr = (const deUint8*)data + m_pixelUnpackSkipRows*rowPitch + m_pixelUnpackSkipPi… in getUnpack2DAccess() 936 return tcu::ConstPixelBufferAccess(format, width, height, 1, rowPitch, 0, ptr); in getUnpack2DAccess() 944 int rowPitch = deAlign32(rowLen*pixelSize, m_pixelUnpackAlignment); in getUnpack3DAccess() local 945 int slicePitch = imageHeight*rowPitch; in getUnpack3DAccess() 946 …int8*)data + m_pixelUnpackSkipImages*slicePitch + m_pixelUnpackSkipRows*rowPitch + m_pixelUnpackSk… in getUnpack3DAccess() 948 return tcu::ConstPixelBufferAccess(format, width, height, depth, rowPitch, slicePitch, ptr); in getUnpack3DAccess()
|