Searched refs:ry0 (Results 1 – 1 of 1) sorted by relevance
/external/jmonkeyengine/engine/src/blender/com/jme3/scene/plugins/blender/textures/ |
D | NoiseGenerator.java | 675 float ry0 = t - (int) t; in noise3Perlin() local 676 float ry1 = ry0 - 1.0f; in noise3Perlin() 693 float sy = NoiseMath.surve(ry0); in noise3Perlin() 697 float u = NoiseMath.at(rx0, ry0, rz0, q); in noise3Perlin() 699 float v = NoiseMath.at(rx1, ry0, rz0, q); in noise3Perlin() 711 u = NoiseMath.at(rx0, ry0, rz1, q); in noise3Perlin() 713 v = NoiseMath.at(rx1, ry0, rz1, q); in noise3Perlin()
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