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Searched refs:sRGBA (Results 1 – 12 of 12) sorted by relevance

/external/deqp/modules/gles3/functional/
Des3fBlendTests.cpp70 DE_ASSERT(sRGBAAccess.getFormat().order == TextureFormat::sRGBA); in sRGBATextureLevelToLinear()
211 …m_refColorBuffer = new TextureLevel(TextureFormat(m_useSrgbFbo ? TextureFormat::sRGBA : useRGB ? … in init()
265 …TextureLevel renderedImg (TextureFormat(m_useSrgbFbo ? TextureFormat::sRGBA : TextureFormat::… in iterate()
Des3fFboTestUtil.cpp1105 const bool dstHasAlpha = dst.order == tcu::TextureFormat::sRGBA; in getToSRGBConversionThreshold()
Des3fFramebufferBlitTests.cpp320 case tcu::TextureFormat::sRGBA: return tcu::BVec4(true, true, true, true); in getChannelMask()
/external/deqp/modules/gles31/functional/
Des31fTextureLevelStateQueryTests.cpp1250 format.order == tcu::TextureFormat::sRGBA) in getMinimumComponentResolution()
1262 format.order == tcu::TextureFormat::sRGBA) in getMinimumComponentResolution()
1273 format.order == tcu::TextureFormat::sRGBA) in getMinimumComponentResolution()
1282 format.order == tcu::TextureFormat::sRGBA) in getMinimumComponentResolution()
1402 format.order == tcu::TextureFormat::sRGBA) in getComponentType()
1414 format.order == tcu::TextureFormat::sRGBA) in getComponentType()
1425 format.order == tcu::TextureFormat::sRGBA) in getComponentType()
1434 format.order == tcu::TextureFormat::sRGBA) in getComponentType()
Des31fAdvancedBlendTests.cpp271 …m_refColorBuffer = new TextureLevel(TextureFormat(useSRGB ? TextureFormat::sRGBA : TextureFormat::… in init()
381 if (access.getFormat().order == TextureFormat::sRGBA) in getLinearAccess()
Des31fTextureBorderClampTests.cpp926 …B = texFormat.order == tcu::TextureFormat::sRGB || texFormat.order == tcu::TextureFormat::sRGBA; in verifyImage()
/external/deqp/framework/opengl/
DgluTextureUtil.cpp82 case TextureFormat::sRGBA: format = GL_RGBA; break; in getTransferFormat()
166 case FMT_CASE(sRGBA, UNORM_INT8): return GL_SRGB8_ALPHA8; in getInternalFormat()
490 case GL_SRGB8_ALPHA8: return TextureFormat(TextureFormat::sRGBA, TextureFormat::UNORM_INT8); in mapGLInternalFormat()
/external/deqp/framework/common/
DtcuCompressedTexture.cpp232 …ORMAT_ETC2_SRGB8_PUNCHTHROUGH_ALPHA1: return TextureFormat(TextureFormat::sRGBA, TextureFormat::UN… in getUncompressedFormat()
234 …case COMPRESSEDTEXFORMAT_ETC2_EAC_SRGB8_ALPHA8: return TextureFormat(TextureFormat::sRGBA, Text… in getUncompressedFormat()
244 return TextureFormat(TextureFormat::sRGBA, TextureFormat::UNORM_INT8); in getUncompressedFormat()
DtcuTextureUtil.cpp78 format.order == TextureFormat::sRGBA; in isSRGB()
1256 case TextureFormat::sRGBA: swizzle = &RGBA; break; in getBorderColorReadSwizzle()
DtcuTexture.cpp200 case TextureFormat::sRGBA: return 4; in getNumUsedChannels()
426 case TextureFormat::sRGBA: return RGBA; in getChannelReadSwizzle()
473 case TextureFormat::sRGBA: return RGBA; in getChannelWriteSwizzle()
DtcuTexture.hpp60 sRGBA, enumerator
/external/deqp/framework/opengl/simplereference/
DsglrReferenceContext.cpp188 case tcu::TextureFormat::sRGBA: in toNonSRGBFormat()
2266 case TextureFormat::sRGBA: in checkFramebufferStatus()