Searched refs:sRGBA (Results 1 – 12 of 12) sorted by relevance
70 DE_ASSERT(sRGBAAccess.getFormat().order == TextureFormat::sRGBA); in sRGBATextureLevelToLinear()211 …m_refColorBuffer = new TextureLevel(TextureFormat(m_useSrgbFbo ? TextureFormat::sRGBA : useRGB ? … in init()265 …TextureLevel renderedImg (TextureFormat(m_useSrgbFbo ? TextureFormat::sRGBA : TextureFormat::… in iterate()
1105 const bool dstHasAlpha = dst.order == tcu::TextureFormat::sRGBA; in getToSRGBConversionThreshold()
320 case tcu::TextureFormat::sRGBA: return tcu::BVec4(true, true, true, true); in getChannelMask()
1250 format.order == tcu::TextureFormat::sRGBA) in getMinimumComponentResolution()1262 format.order == tcu::TextureFormat::sRGBA) in getMinimumComponentResolution()1273 format.order == tcu::TextureFormat::sRGBA) in getMinimumComponentResolution()1282 format.order == tcu::TextureFormat::sRGBA) in getMinimumComponentResolution()1402 format.order == tcu::TextureFormat::sRGBA) in getComponentType()1414 format.order == tcu::TextureFormat::sRGBA) in getComponentType()1425 format.order == tcu::TextureFormat::sRGBA) in getComponentType()1434 format.order == tcu::TextureFormat::sRGBA) in getComponentType()
271 …m_refColorBuffer = new TextureLevel(TextureFormat(useSRGB ? TextureFormat::sRGBA : TextureFormat::… in init()381 if (access.getFormat().order == TextureFormat::sRGBA) in getLinearAccess()
926 …B = texFormat.order == tcu::TextureFormat::sRGB || texFormat.order == tcu::TextureFormat::sRGBA; in verifyImage()
82 case TextureFormat::sRGBA: format = GL_RGBA; break; in getTransferFormat()166 case FMT_CASE(sRGBA, UNORM_INT8): return GL_SRGB8_ALPHA8; in getInternalFormat()490 case GL_SRGB8_ALPHA8: return TextureFormat(TextureFormat::sRGBA, TextureFormat::UNORM_INT8); in mapGLInternalFormat()
232 …ORMAT_ETC2_SRGB8_PUNCHTHROUGH_ALPHA1: return TextureFormat(TextureFormat::sRGBA, TextureFormat::UN… in getUncompressedFormat()234 …case COMPRESSEDTEXFORMAT_ETC2_EAC_SRGB8_ALPHA8: return TextureFormat(TextureFormat::sRGBA, Text… in getUncompressedFormat()244 return TextureFormat(TextureFormat::sRGBA, TextureFormat::UNORM_INT8); in getUncompressedFormat()
78 format.order == TextureFormat::sRGBA; in isSRGB()1256 case TextureFormat::sRGBA: swizzle = &RGBA; break; in getBorderColorReadSwizzle()
200 case TextureFormat::sRGBA: return 4; in getNumUsedChannels()426 case TextureFormat::sRGBA: return RGBA; in getChannelReadSwizzle()473 case TextureFormat::sRGBA: return RGBA; in getChannelWriteSwizzle()
60 sRGBA, enumerator
188 case tcu::TextureFormat::sRGBA: in toNonSRGBFormat()2266 case TextureFormat::sRGBA: in checkFramebufferStatus()