Searched refs:sRight (Results 1 – 2 of 2) sorted by relevance
344 GLfloat sLeft = (GLfloat)0.0, sRight = (GLfloat)1.0; in setup_bitmap_vertex_data() local355 sRight = (GLfloat) width; in setup_bitmap_vertex_data()374 vertices[1][2][0] = sRight; in setup_bitmap_vertex_data()379 vertices[2][2][0] = sRight; in setup_bitmap_vertex_data()
590 const GLfloat sLeft = 0.0f, sRight = maxXcoord; in draw_quad() local613 verts[1][1][0] = sRight; in draw_quad()615 verts[2][1][0] = sRight; in draw_quad()