Searched refs:s_constInMat3x3 (Results 1 – 1 of 1) sorted by relevance
131 static const float s_constInMat3x3[2][9] = variable505 …ontext& evalCtx, int inputNdx) { DE_UNREF(evalCtx); return tcu::Mat3(s_constInMat3x3[inputNdx]); } in getInputValue()1556 case TYPE_FLOAT_MAT3: writeMatrixConstructor<3, 3>(op, Mat3(s_constInMat3x3[inNdx])); break; in init()1771 case TYPE_FLOAT_MAT3: gl.uniformMatrix3fv (loc, 1, GL_TRUE, s_constInMat3x3[inNdx]); break; in setupUniforms()