Searched refs:s_constInMat3x4 (Results 1 – 1 of 1) sorted by relevance
172 static const float s_constInMat3x4[2][12] = variable506 …ntext& evalCtx, int inputNdx) { DE_UNREF(evalCtx); return tcu::Mat3x4(s_constInMat3x4[inputNdx]); } in getInputValue()1557 case TYPE_FLOAT_MAT3X4: writeMatrixConstructor<3, 4>(op, Mat3x4(s_constInMat3x4[inNdx])); break; in init()1772 case TYPE_FLOAT_MAT3X4: gl.uniformMatrix3x4fv(loc, 1, GL_TRUE, s_constInMat3x4[inNdx]); break; in setupUniforms()