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Searched refs:s_shaderSourceFragment (Results 1 – 2 of 2) sorted by relevance

/external/deqp/modules/gles3/functional/
Des3fPolygonOffsetTests.cpp68 const char* s_shaderSourceFragment = "#version 300 es\n" variable
222 << sglr::pdec::FragmentSource(s_shaderSourceFragment)) in PositionColorShader()
371 …context.getRenderContext(), glu::makeVtxFragSources(s_shaderSourceVertex, s_shaderSourceFragment)); in testPolygonOffset()
499 …context.getRenderContext(), glu::makeVtxFragSources(s_shaderSourceVertex, s_shaderSourceFragment)); in testPolygonOffset()
618 …context.getRenderContext(), glu::makeVtxFragSources(s_shaderSourceVertex, s_shaderSourceFragment)); in testPolygonOffset()
768 …context.getRenderContext(), glu::makeVtxFragSources(s_shaderSourceVertex, s_shaderSourceFragment)); in testPolygonOffset()
881 …context.getRenderContext(), glu::makeVtxFragSources(s_shaderSourceVertex, s_shaderSourceFragment)); in testPolygonOffset()
998 …context.getRenderContext(), glu::makeVtxFragSources(s_shaderSourceVertex, s_shaderSourceFragment)); in testPolygonOffset()
1120 …context.getRenderContext(), glu::makeVtxFragSources(s_shaderSourceVertex, s_shaderSourceFragment)); in testPolygonOffset()
/external/deqp/modules/gles2/functional/
Des2fPolygonOffsetTests.cpp67 const char* s_shaderSourceFragment = "varying mediump vec4 v_color;\n" variable
219 << sglr::pdec::FragmentSource(s_shaderSourceFragment)) in PositionColorShader()
368 …context.getRenderContext(), glu::makeVtxFragSources(s_shaderSourceVertex, s_shaderSourceFragment)); in testPolygonOffset()
496 …context.getRenderContext(), glu::makeVtxFragSources(s_shaderSourceVertex, s_shaderSourceFragment)); in testPolygonOffset()
615 …context.getRenderContext(), glu::makeVtxFragSources(s_shaderSourceVertex, s_shaderSourceFragment)); in testPolygonOffset()
765 …context.getRenderContext(), glu::makeVtxFragSources(s_shaderSourceVertex, s_shaderSourceFragment)); in testPolygonOffset()
878 …context.getRenderContext(), glu::makeVtxFragSources(s_shaderSourceVertex, s_shaderSourceFragment)); in testPolygonOffset()
995 …context.getRenderContext(), glu::makeVtxFragSources(s_shaderSourceVertex, s_shaderSourceFragment)); in testPolygonOffset()
1117 …context.getRenderContext(), glu::makeVtxFragSources(s_shaderSourceVertex, s_shaderSourceFragment)); in testPolygonOffset()