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Searched refs:s_vertexShaderSrc (Results 1 – 4 of 4) sorted by relevance

/external/deqp/modules/gles3/functional/
Des3fFragDepthTests.cpp59 static const char* s_vertexShaderSrc = variable
148 …icQuadProgram(m_context.getRenderContext(), glu::makeVtxFragSources(s_vertexShaderSrc, s_defaultFr… in iterate()
192 …ogram program(m_context.getRenderContext(), glu::makeVtxFragSources(s_vertexShaderSrc, m_fragSrc.c… in iterate()
321 …ogram program(m_context.getRenderContext(), glu::makeVtxFragSources(s_vertexShaderSrc, m_fragSrc.c… in iterate()
363 …gram program (m_context.getRenderContext(), glu::makeVtxFragSources(s_vertexShaderSrc, s_defaultFr… in iterate()
Des3fLifetimeTests.cpp97 static const char* const s_vertexShaderSrc = GLSL( variable
119 sources << VertexSource(s_vertexShaderSrc) in getSources()
/external/deqp/modules/gles2/functional/
Des2fDepthRangeTests.cpp58 static const char* s_vertexShaderSrc = variable
156 …m program (m_context.getRenderContext(), glu::makeVtxFragSources(s_vertexShaderSrc, s_fragmentS… in iterate()
306 …am program (m_context.getRenderContext(), glu::makeVtxFragSources(s_vertexShaderSrc, s_fragmentS… in iterate()
/external/deqp/modules/glshared/
DglsLifetimeTests.cpp88 static const char* const s_vertexShaderSrc = GLSL100_SRC( variable
512 SHADERTYPE_VERTEX, s_vertexShaderSrc); in drawContainer()
850 SHADERTYPE_VERTEX, s_vertexShaderSrc); in testDeleteUsed()