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Searched refs:samplerSave (Results 1 – 1 of 1) sorted by relevance

/external/mesa3d/src/mesa/drivers/common/
Dmeta.c1449 GLuint sampler, samplerSave = in blitframebuffer_texture() local
1557 _mesa_BindSampler(ctx->Texture.CurrentUnit, samplerSave); in blitframebuffer_texture()
3254 GLuint samplerSave; in _mesa_meta_GenerateMipmap() local
3287 samplerSave = ctx->Texture.Unit[ctx->Texture.CurrentUnit].Sampler ? in _mesa_meta_GenerateMipmap()
3457 _mesa_BindSampler(ctx->Texture.CurrentUnit, samplerSave); in _mesa_meta_GenerateMipmap()
3616 GLuint samplerSave; in decompress_texture_image() local
3637 samplerSave = ctx->Texture.Unit[ctx->Texture.CurrentUnit].Sampler ? in decompress_texture_image()
3792 _mesa_BindSampler(ctx->Texture.CurrentUnit, samplerSave); in decompress_texture_image()