Searched refs:samplerSave (Results 1 – 1 of 1) sorted by relevance
1449 GLuint sampler, samplerSave = in blitframebuffer_texture() local1557 _mesa_BindSampler(ctx->Texture.CurrentUnit, samplerSave); in blitframebuffer_texture()3254 GLuint samplerSave; in _mesa_meta_GenerateMipmap() local3287 samplerSave = ctx->Texture.Unit[ctx->Texture.CurrentUnit].Sampler ? in _mesa_meta_GenerateMipmap()3457 _mesa_BindSampler(ctx->Texture.CurrentUnit, samplerSave); in _mesa_meta_GenerateMipmap()3616 GLuint samplerSave; in decompress_texture_image() local3637 samplerSave = ctx->Texture.Unit[ctx->Texture.CurrentUnit].Sampler ? in decompress_texture_image()3792 _mesa_BindSampler(ctx->Texture.CurrentUnit, samplerSave); in decompress_texture_image()