Searched refs:sampler_1d_array (Results 1 – 1 of 1) sorted by relevance
301 struct glsl_sampler sampler_1d_array; member3064 mipmap->sampler_1d_array.type = "sampler1DArray"; in setup_texture_sampler()3065 mipmap->sampler_1d_array.func = "texture1DArray"; in setup_texture_sampler()3066 mipmap->sampler_1d_array.texcoords = "texCoords.xy"; in setup_texture_sampler()3067 return &mipmap->sampler_1d_array; in setup_texture_sampler()3215 _mesa_DeleteObjectARB(mipmap->sampler_1d_array.shader_prog); in meta_glsl_generate_mipmap_cleanup()3222 mipmap->sampler_1d_array.shader_prog = 0; in meta_glsl_generate_mipmap_cleanup()