Searched refs:samplers_used (Results 1 – 3 of 3) sorted by relevance
217 GLbitfield samplers_used; in update_shader_samplers() local220 samplers_used = prog->SamplersUsed; in update_shader_samplers()222 if (*num_samplers == 0 && samplers_used == 0x0) in update_shader_samplers()228 for (unit = 0; unit < max_units; unit++, samplers_used >>= 1) { in update_shader_samplers()231 if (samplers_used & 1) { in update_shader_samplers()240 else if (samplers_used != 0 || unit < old_max) { in update_shader_samplers()
267 GLbitfield samplers_used = prog->SamplersUsed; in update_textures() local270 if (samplers_used == 0x0 && old_max == 0) in update_textures()276 for (unit = 0; unit < max_units; unit++, samplers_used >>= 1) { in update_textures()279 if (samplers_used & 1) { in update_textures()289 else if (samplers_used == 0 && unit >= old_max) { in update_textures()
304 int samplers_used; member in glsl_to_tgsi_visitor2861 samplers_used = 0; in glsl_to_tgsi_visitor()2891 v->samplers_used = 0; in count_resources()2897 v->samplers_used |= 1 << inst->sampler; in count_resources()2905 prog->SamplersUsed = v->samplers_used; in count_resources()3699 v->samplers_used = prog->SamplersUsed = original->samplers_used; in get_pixel_transfer_visitor()3718 v->samplers_used |= (1 << 0); in get_pixel_transfer_visitor()3763 v->samplers_used |= (1 << 1); in get_pixel_transfer_visitor()3830 v->samplers_used = prog->SamplersUsed = original->samplers_used; in get_bitmap_visitor()3846 v->samplers_used |= (1 << samplerIndex); in get_bitmap_visitor()[all …]