Searched refs:save_UniformMatrix2x4fv (Results 1 – 1 of 1) sorted by relevance
7097 save_UniformMatrix2x4fv(GLint location, GLsizei count, GLboolean transpose, in save_UniformMatrix2x4fv() function10506 SET_UniformMatrix2x4fv(table, save_UniformMatrix2x4fv); in _mesa_create_save_table()