Searched refs:scaleZ (Results 1 – 5 of 5) sorted by relevance
/external/jmonkeyengine/engine/src/core/com/jme3/shadow/ |
D | ShadowUtil.java | 298 float scaleX, scaleY, scaleZ; in updateShadowCamera() local 305 scaleZ = 1.0f / (splitMax.z - splitMin.z); in updateShadowCamera() 306 offsetZ = -splitMin.z * scaleZ; in updateShadowCamera() 310 0f, 0f, scaleZ, offsetZ, in updateShadowCamera() 459 float scaleX, scaleY, scaleZ; in updateShadowCamera() local 468 scaleZ = 1.0f / (cropMax.z - cropMin.z); in updateShadowCamera() 469 offsetZ = -cropMin.z * scaleZ; in updateShadowCamera() 475 0f, 0f, scaleZ, offsetZ, in updateShadowCamera()
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/external/jmonkeyengine/engine/src/blender/com/jme3/scene/plugins/blender/constraints/ |
D | Feature.java | 205 float scaleZ = (float) Math.sqrt(m.m02 * m.m02 + m.m12 * m.m12 + m.m22 * m.m22); in applyTransform() local 209 transform.setScale(scaleX, scaleY, scaleZ); in applyTransform()
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/external/jmonkeyengine/engine/src/blender/com/jme3/scene/plugins/blender/objects/ |
D | ObjectHelper.java | 400 …float scaleZ = (float) Math.sqrt(matrix.m02 * matrix.m02 + matrix.m12 * matrix.m12 + matrix.m22 * … in getScale() local 401 return new Vector3f(scaleX, scaleY, scaleZ); in getScale()
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/external/skia/include/utils/ |
D | SkMatrix44.h | 446 SkMScalar scaleZ() const { return fMat[2][2]; } in scaleZ() function
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/external/skia/src/utils/ |
D | SkMatrix44.cpp | 63 if (1 != scaleX() || 1 != scaleY() || 1 != scaleZ()) { in computeTypeMask()
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