Searched refs:scissorX (Results 1 – 2 of 2) sorted by relevance
164 int scissorX = rnd.getInt(-maxScissorOutOfBounds, targetWidth+maxScissorOutOfBounds-scissorW); in computeRandomRenderState() local167 state.scissorRectangle = rr::WindowRectangle(scissorX, scissorY, scissorW, scissorH); in computeRandomRenderState()
4220 const int scissorX = (m_fullscreenScissor) ? (0) : rnd.getInt(0, renderTargetSize.x()-1); in renderTo() local4222 …rW = (m_fullscreenScissor) ? (renderTargetSize.x()) : rnd.getInt(0, renderTargetSize.x()-scissorX); in renderTo()4225 gl.scissor(scissorX, scissorY, scissorW, scissorH); in renderTo()