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Searched refs:scrnum (Results 1 – 2 of 2) sorted by relevance

/external/mesa3d/src/egl/main/
Deglmode.c54 EGLint scrnum; in _eglLookupMode() local
60 for (scrnum = 0; scrnum < disp->Screens->Size; scrnum++) { in _eglLookupMode()
61 const _EGLScreen *scrn = disp->Screens->Elements[scrnum]; in _eglLookupMode()
/external/mesa3d/src/gallium/targets/graw-xlib/
Dgraw_xlib.c59 int scrnum; in graw_create_window_and_screen() local
65 scrnum = DefaultScreen( graw.display ); in graw_create_window_and_screen()
66 root = RootWindow( graw.display, scrnum ); in graw_create_window_and_screen()