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Searched refs:selfOverlap (Results 1 – 1 of 1) sorted by relevance

/external/skia/src/gpu/gl/
DGrGLGpu.cpp2703 bool selfOverlap = false; in copySurface() local
2705 selfOverlap = SkIRect::IntersectsNoEmptyCheck(dstRect, srcRect); in copySurface()
2708 if (!selfOverlap) { in copySurface()