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Searched refs:semantic_names (Results 1 – 12 of 12) sorted by relevance

/external/mesa3d/src/mesa/state_tracker/
Dst_cb_drawtex.c45 uint semantic_names[2 + MAX_TEXTURE_UNITS]; member
62 const uint *semantic_names, in lookup_shader() argument
72 if (semantic_names[j] != CachedShaders[i].semantic_names[j] || in lookup_shader()
90 CachedShaders[i].semantic_names[j] = semantic_names[j]; in lookup_shader()
97 semantic_names, in lookup_shader()
114 uint semantic_names[2 + MAX_TEXTURE_UNITS]; in st_DrawTex() local
178 semantic_names[0] = TGSI_SEMANTIC_POSITION; in st_DrawTex()
189 semantic_names[1] = TGSI_SEMANTIC_COLOR; in st_DrawTex()
215 semantic_names[attr] = TGSI_SEMANTIC_GENERIC; in st_DrawTex()
237 semantic_names, semantic_indexes); in st_DrawTex()
Dst_cb_clear.c119 const uint semantic_names[] = { TGSI_SEMANTIC_POSITION, in set_vertex_shader() local
123 semantic_names, in set_vertex_shader()
Dst_cb_bitmap.c771 const uint semantic_names[] = { TGSI_SEMANTIC_POSITION, in st_Bitmap() local
776 semantic_names, in st_Bitmap()
/external/mesa3d/src/gallium/auxiliary/util/
Du_simple_shaders.h49 const uint *semantic_names,
55 const uint *semantic_names,
Du_simple_shaders.c61 const uint *semantic_names, in util_make_vertex_passthrough_shader() argument
65 semantic_names, in util_make_vertex_passthrough_shader()
72 const uint *semantic_names, in util_make_vertex_passthrough_shader_with_so() argument
90 semantic_names[i], in util_make_vertex_passthrough_shader_with_so()
Du_blitter.c259 const uint semantic_names[] = { TGSI_SEMANTIC_POSITION, in util_blitter_create() local
263 util_make_vertex_passthrough_shader(pipe, 2, semantic_names, in util_blitter_create()
268 const uint semantic_names[] = { TGSI_SEMANTIC_POSITION }; in util_blitter_create() local
277 util_make_vertex_passthrough_shader_with_so(pipe, 1, semantic_names, in util_blitter_create()
Du_blit.c285 const uint semantic_names[] = { TGSI_SEMANTIC_POSITION, in set_vertex_shader() local
289 semantic_names, in set_vertex_shader()
Du_gen_mipmap.c1362 const uint semantic_names[] = { TGSI_SEMANTIC_POSITION, in set_vertex_shader() local
1366 semantic_names, in set_vertex_shader()
/external/mesa3d/src/gallium/auxiliary/postprocess/
Dpp_program.c129 const uint semantic_names[] = { TGSI_SEMANTIC_POSITION, in pp_init_prog() local
134 semantic_names, in pp_init_prog()
/external/mesa3d/src/gallium/tests/trivial/
Dtri.c213 const uint semantic_names[] = { TGSI_SEMANTIC_POSITION, in init_prog() local
216 p->vs = util_make_vertex_passthrough_shader(p->pipe, 2, semantic_names, semantic_indexes); in init_prog()
Dquad-tex.c272 const uint semantic_names[] = { TGSI_SEMANTIC_POSITION, in init_prog() local
275 p->vs = util_make_vertex_passthrough_shader(p->pipe, 2, semantic_names, semantic_indexes); in init_prog()
/external/mesa3d/src/gallium/state_trackers/d3d1x/dxgi/src/
Ddxgi_native.cpp794 const unsigned semantic_names[] = { TGSI_SEMANTIC_POSITION, TGSI_SEMANTIC_GENERIC }; in dxgi_blitter() local
796 vs = util_make_vertex_passthrough_shader(pipe, 2, semantic_names, semantic_indices); in dxgi_blitter()