/external/mesa3d/src/mesa/state_tracker/ |
D | st_cb_drawtex.c | 45 uint semantic_names[2 + MAX_TEXTURE_UNITS]; member 62 const uint *semantic_names, in lookup_shader() argument 72 if (semantic_names[j] != CachedShaders[i].semantic_names[j] || in lookup_shader() 90 CachedShaders[i].semantic_names[j] = semantic_names[j]; in lookup_shader() 97 semantic_names, in lookup_shader() 114 uint semantic_names[2 + MAX_TEXTURE_UNITS]; in st_DrawTex() local 178 semantic_names[0] = TGSI_SEMANTIC_POSITION; in st_DrawTex() 189 semantic_names[1] = TGSI_SEMANTIC_COLOR; in st_DrawTex() 215 semantic_names[attr] = TGSI_SEMANTIC_GENERIC; in st_DrawTex() 237 semantic_names, semantic_indexes); in st_DrawTex()
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D | st_cb_clear.c | 119 const uint semantic_names[] = { TGSI_SEMANTIC_POSITION, in set_vertex_shader() local 123 semantic_names, in set_vertex_shader()
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D | st_cb_bitmap.c | 771 const uint semantic_names[] = { TGSI_SEMANTIC_POSITION, in st_Bitmap() local 776 semantic_names, in st_Bitmap()
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/external/mesa3d/src/gallium/auxiliary/util/ |
D | u_simple_shaders.h | 49 const uint *semantic_names, 55 const uint *semantic_names,
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D | u_simple_shaders.c | 61 const uint *semantic_names, in util_make_vertex_passthrough_shader() argument 65 semantic_names, in util_make_vertex_passthrough_shader() 72 const uint *semantic_names, in util_make_vertex_passthrough_shader_with_so() argument 90 semantic_names[i], in util_make_vertex_passthrough_shader_with_so()
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D | u_blitter.c | 259 const uint semantic_names[] = { TGSI_SEMANTIC_POSITION, in util_blitter_create() local 263 util_make_vertex_passthrough_shader(pipe, 2, semantic_names, in util_blitter_create() 268 const uint semantic_names[] = { TGSI_SEMANTIC_POSITION }; in util_blitter_create() local 277 util_make_vertex_passthrough_shader_with_so(pipe, 1, semantic_names, in util_blitter_create()
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D | u_blit.c | 285 const uint semantic_names[] = { TGSI_SEMANTIC_POSITION, in set_vertex_shader() local 289 semantic_names, in set_vertex_shader()
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D | u_gen_mipmap.c | 1362 const uint semantic_names[] = { TGSI_SEMANTIC_POSITION, in set_vertex_shader() local 1366 semantic_names, in set_vertex_shader()
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/external/mesa3d/src/gallium/auxiliary/postprocess/ |
D | pp_program.c | 129 const uint semantic_names[] = { TGSI_SEMANTIC_POSITION, in pp_init_prog() local 134 semantic_names, in pp_init_prog()
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/external/mesa3d/src/gallium/tests/trivial/ |
D | tri.c | 213 const uint semantic_names[] = { TGSI_SEMANTIC_POSITION, in init_prog() local 216 p->vs = util_make_vertex_passthrough_shader(p->pipe, 2, semantic_names, semantic_indexes); in init_prog()
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D | quad-tex.c | 272 const uint semantic_names[] = { TGSI_SEMANTIC_POSITION, in init_prog() local 275 p->vs = util_make_vertex_passthrough_shader(p->pipe, 2, semantic_names, semantic_indexes); in init_prog()
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/external/mesa3d/src/gallium/state_trackers/d3d1x/dxgi/src/ |
D | dxgi_native.cpp | 794 const unsigned semantic_names[] = { TGSI_SEMANTIC_POSITION, TGSI_SEMANTIC_GENERIC }; in dxgi_blitter() local 796 vs = util_make_vertex_passthrough_shader(pipe, 2, semantic_names, semantic_indices); in dxgi_blitter()
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