1 //===--- ModuleLoader.h - Module Loader Interface ---------------*- C++ -*-===// 2 // 3 // The LLVM Compiler Infrastructure 4 // 5 // This file is distributed under the University of Illinois Open Source 6 // License. See LICENSE.TXT for details. 7 // 8 //===----------------------------------------------------------------------===// 9 // 10 // This file defines the ModuleLoader interface, which is responsible for 11 // loading named modules. 12 // 13 //===----------------------------------------------------------------------===// 14 #ifndef LLVM_CLANG_LEX_MODULELOADER_H 15 #define LLVM_CLANG_LEX_MODULELOADER_H 16 17 #include "clang/Basic/Module.h" 18 #include "clang/Basic/SourceLocation.h" 19 #include "llvm/ADT/ArrayRef.h" 20 #include "llvm/ADT/PointerIntPair.h" 21 22 namespace clang { 23 24 class GlobalModuleIndex; 25 class IdentifierInfo; 26 class Module; 27 28 /// \brief A sequence of identifier/location pairs used to describe a particular 29 /// module or submodule, e.g., std.vector. 30 typedef ArrayRef<std::pair<IdentifierInfo *, SourceLocation> > ModuleIdPath; 31 32 /// \brief Describes the result of attempting to load a module. 33 class ModuleLoadResult { 34 llvm::PointerIntPair<Module *, 1, bool> Storage; 35 36 public: ModuleLoadResult()37 ModuleLoadResult() : Storage() { } 38 ModuleLoadResult(Module * module,bool missingExpected)39 ModuleLoadResult(Module *module, bool missingExpected) 40 : Storage(module, missingExpected) { } 41 42 operator Module *() const { return Storage.getPointer(); } 43 44 /// \brief Determines whether the module, which failed to load, was 45 /// actually a submodule that we expected to see (based on implying the 46 /// submodule from header structure), but didn't materialize in the actual 47 /// module. isMissingExpected()48 bool isMissingExpected() const { return Storage.getInt(); } 49 }; 50 51 /// \brief Abstract interface for a module loader. 52 /// 53 /// This abstract interface describes a module loader, which is responsible 54 /// for resolving a module name (e.g., "std") to an actual module file, and 55 /// then loading that module. 56 class ModuleLoader { 57 // Building a module if true. 58 bool BuildingModule; 59 public: 60 explicit ModuleLoader(bool BuildingModule = false) : BuildingModule(BuildingModule)61 BuildingModule(BuildingModule), 62 HadFatalFailure(false) {} 63 64 virtual ~ModuleLoader(); 65 66 /// \brief Returns true if this instance is building a module. buildingModule()67 bool buildingModule() const { 68 return BuildingModule; 69 } 70 /// \brief Flag indicating whether this instance is building a module. setBuildingModule(bool BuildingModuleFlag)71 void setBuildingModule(bool BuildingModuleFlag) { 72 BuildingModule = BuildingModuleFlag; 73 } 74 75 /// \brief Attempt to load the given module. 76 /// 77 /// This routine attempts to load the module described by the given 78 /// parameters. 79 /// 80 /// \param ImportLoc The location of the 'import' keyword. 81 /// 82 /// \param Path The identifiers (and their locations) of the module 83 /// "path", e.g., "std.vector" would be split into "std" and "vector". 84 /// 85 /// \param Visibility The visibility provided for the names in the loaded 86 /// module. 87 /// 88 /// \param IsInclusionDirective Indicates that this module is being loaded 89 /// implicitly, due to the presence of an inclusion directive. Otherwise, 90 /// it is being loaded due to an import declaration. 91 /// 92 /// \returns If successful, returns the loaded module. Otherwise, returns 93 /// NULL to indicate that the module could not be loaded. 94 virtual ModuleLoadResult loadModule(SourceLocation ImportLoc, 95 ModuleIdPath Path, 96 Module::NameVisibilityKind Visibility, 97 bool IsInclusionDirective) = 0; 98 99 /// \brief Make the given module visible. 100 virtual void makeModuleVisible(Module *Mod, 101 Module::NameVisibilityKind Visibility, 102 SourceLocation ImportLoc, 103 bool Complain) = 0; 104 105 /// \brief Load, create, or return global module. 106 /// This function returns an existing global module index, if one 107 /// had already been loaded or created, or loads one if it 108 /// exists, or creates one if it doesn't exist. 109 /// Also, importantly, if the index doesn't cover all the modules 110 /// in the module map, it will be update to do so here, because 111 /// of its use in searching for needed module imports and 112 /// associated fixit messages. 113 /// \param TriggerLoc The location for what triggered the load. 114 /// \returns Returns null if load failed. 115 virtual GlobalModuleIndex *loadGlobalModuleIndex( 116 SourceLocation TriggerLoc) = 0; 117 118 /// Check global module index for missing imports. 119 /// \param Name The symbol name to look for. 120 /// \param TriggerLoc The location for what triggered the load. 121 /// \returns Returns true if any modules with that symbol found. 122 virtual bool lookupMissingImports(StringRef Name, 123 SourceLocation TriggerLoc) = 0; 124 125 bool HadFatalFailure; 126 }; 127 128 } 129 130 #endif 131