Home
last modified time | relevance | path

Searched refs:setCollisionShape (Results 1 – 11 of 11) sorted by relevance

/external/jmonkeyengine/engine/src/jbullet/com/jme3/bullet/objects/
DPhysicsCharacter.java93 gObject.setCollisionShape(collisionShape.getCShape()); in buildObject()
181 public void setCollisionShape(CollisionShape collisionShape) { in setCollisionShape() method in PhysicsCharacter
185 super.setCollisionShape(collisionShape); in setCollisionShape()
189 gObject.setCollisionShape(collisionShape.getCShape()); in setCollisionShape()
DPhysicsGhostObject.java89 gObject.setCollisionShape(collisionShape.getCShape()); in buildObject()
94 public void setCollisionShape(CollisionShape collisionShape) { in setCollisionShape() method in PhysicsGhostObject
95 super.setCollisionShape(collisionShape); in setCollisionShape()
99 gObject.setCollisionShape(collisionShape.getCShape()); in setCollisionShape()
DPhysicsRigidBody.java520 public void setCollisionShape(CollisionShape collisionShape) { in setCollisionShape() method in PhysicsRigidBody
521 super.setCollisionShape(collisionShape); in setCollisionShape()
530 rBody.setCollisionShape(collisionShape.getCShape()); in setCollisionShape()
/external/jmonkeyengine/engine/src/bullet/com/jme3/bullet/objects/
DPhysicsRigidBody.java568 public void setCollisionShape(CollisionShape collisionShape) { in setCollisionShape() method in PhysicsRigidBody
569 super.setCollisionShape(collisionShape); in setCollisionShape()
576 setCollisionShape(objectId, collisionShape.getObjectId()); in setCollisionShape()
581 private native void setCollisionShape(long objectId, long collisionShapeId); in setCollisionShape() method in PhysicsRigidBody
DPhysicsGhostObject.java97 public void setCollisionShape(CollisionShape collisionShape) { in setCollisionShape() method in PhysicsGhostObject
98 super.setCollisionShape(collisionShape); in setCollisionShape()
DPhysicsCharacter.java201 public void setCollisionShape(CollisionShape collisionShape) { in setCollisionShape() method in PhysicsCharacter
205 super.setCollisionShape(collisionShape); in setCollisionShape()
/external/jmonkeyengine/engine/src/bullet-native/
Dcom_jme3_bullet_collision_PhysicsCollisionObject.cpp63 collisionObject->setCollisionShape(collisionShape); in Java_com_jme3_bullet_collision_PhysicsCollisionObject_attachCollisionShape()
Dcom_jme3_bullet_objects_PhysicsRigidBody.cpp696 body->setCollisionShape(shape); in Java_com_jme3_bullet_objects_PhysicsRigidBody_setCollisionShape()
/external/jmonkeyengine/engine/src/jbullet/com/jme3/bullet/collision/
DPhysicsCollisionObject.java90 public void setCollisionShape(CollisionShape collisionShape) { in setCollisionShape() method in PhysicsCollisionObject
/external/jmonkeyengine/engine/src/bullet/com/jme3/bullet/collision/
DPhysicsCollisionObject.java93 public void setCollisionShape(CollisionShape collisionShape) { in setCollisionShape() method in PhysicsCollisionObject
/external/jmonkeyengine/engine/src/test/jme3test/bullet/
DTestFancyCar.java241 … player.setCollisionShape(CollisionShapeFactory.createDynamicMeshShape(findGeom(carNode, "Car"))); in onAction()