Searched refs:setCollisionShape (Results 1 – 11 of 11) sorted by relevance
93 gObject.setCollisionShape(collisionShape.getCShape()); in buildObject()181 public void setCollisionShape(CollisionShape collisionShape) { in setCollisionShape() method in PhysicsCharacter185 super.setCollisionShape(collisionShape); in setCollisionShape()189 gObject.setCollisionShape(collisionShape.getCShape()); in setCollisionShape()
89 gObject.setCollisionShape(collisionShape.getCShape()); in buildObject()94 public void setCollisionShape(CollisionShape collisionShape) { in setCollisionShape() method in PhysicsGhostObject95 super.setCollisionShape(collisionShape); in setCollisionShape()99 gObject.setCollisionShape(collisionShape.getCShape()); in setCollisionShape()
520 public void setCollisionShape(CollisionShape collisionShape) { in setCollisionShape() method in PhysicsRigidBody521 super.setCollisionShape(collisionShape); in setCollisionShape()530 rBody.setCollisionShape(collisionShape.getCShape()); in setCollisionShape()
568 public void setCollisionShape(CollisionShape collisionShape) { in setCollisionShape() method in PhysicsRigidBody569 super.setCollisionShape(collisionShape); in setCollisionShape()576 setCollisionShape(objectId, collisionShape.getObjectId()); in setCollisionShape()581 private native void setCollisionShape(long objectId, long collisionShapeId); in setCollisionShape() method in PhysicsRigidBody
97 public void setCollisionShape(CollisionShape collisionShape) { in setCollisionShape() method in PhysicsGhostObject98 super.setCollisionShape(collisionShape); in setCollisionShape()
201 public void setCollisionShape(CollisionShape collisionShape) { in setCollisionShape() method in PhysicsCharacter205 super.setCollisionShape(collisionShape); in setCollisionShape()
63 collisionObject->setCollisionShape(collisionShape); in Java_com_jme3_bullet_collision_PhysicsCollisionObject_attachCollisionShape()
696 body->setCollisionShape(shape); in Java_com_jme3_bullet_objects_PhysicsRigidBody_setCollisionShape()
90 public void setCollisionShape(CollisionShape collisionShape) { in setCollisionShape() method in PhysicsCollisionObject
93 public void setCollisionShape(CollisionShape collisionShape) { in setCollisionShape() method in PhysicsCollisionObject
241 … player.setCollisionShape(CollisionShapeFactory.createDynamicMeshShape(findGeom(carNode, "Car"))); in onAction()