Searched refs:setFallSpeed (Results 1 – 11 of 11) sorted by relevance
142 public void setFallSpeed(float fallSpeed) { in setFallSpeed() method in PhysicsCharacter144 setFallSpeed(characterId, fallSpeed); in setFallSpeed()147 private native void setFallSpeed(long characterId, float fallSpeed); in setFallSpeed() method in PhysicsCharacter304 setFallSpeed(capsule.readFloat("fallSpeed", 55.0f)); in read()
134 public void setFallSpeed(float fallSpeed) { in setFallSpeed() method in PhysicsCharacter136 character.setFallSpeed(fallSpeed); in setFallSpeed()283 setFallSpeed(capsule.readFloat("fallSpeed", 55.0f)); in read()
105 player.setFallSpeed(30); in simpleInitApp()
163 player.setFallSpeed(30); in simpleInitApp()
108 player.setFallSpeed(30); in simpleInitApp()
69 control.setFallSpeed(getFallSpeed()); in cloneForSpatial()
68 player3.setFallSpeed(10); in simpleInitApp()
126 player3.setFallSpeed(10); in simpleInitApp()
129 player3.setFallSpeed(10); in simpleInitApp()
179 player3.setFallSpeed(10); in simpleInitApp()
159 character->setFallSpeed(value); in Java_com_jme3_bullet_objects_PhysicsCharacter_setFallSpeed()