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Searched refs:setFallSpeed (Results 1 – 11 of 11) sorted by relevance

/external/jmonkeyengine/engine/src/bullet/com/jme3/bullet/objects/
DPhysicsCharacter.java142 public void setFallSpeed(float fallSpeed) { in setFallSpeed() method in PhysicsCharacter
144 setFallSpeed(characterId, fallSpeed); in setFallSpeed()
147 private native void setFallSpeed(long characterId, float fallSpeed); in setFallSpeed() method in PhysicsCharacter
304 setFallSpeed(capsule.readFloat("fallSpeed", 55.0f)); in read()
/external/jmonkeyengine/engine/src/jbullet/com/jme3/bullet/objects/
DPhysicsCharacter.java134 public void setFallSpeed(float fallSpeed) { in setFallSpeed() method in PhysicsCharacter
136 character.setFallSpeed(fallSpeed); in setFallSpeed()
283 setFallSpeed(capsule.readFloat("fallSpeed", 55.0f)); in read()
/external/jmonkeyengine/engine/src/test/jme3test/helloworld/
DHelloCollision.java105 player.setFallSpeed(30); in simpleInitApp()
DHelloTerrainCollision.java163 player.setFallSpeed(30); in simpleInitApp()
/external/jmonkeyengine/engine/src/test/jme3test/bullet/
DTestQ3.java108 player.setFallSpeed(30); in simpleInitApp()
/external/jmonkeyengine/engine/src/bullet-common/com/jme3/bullet/control/
DCharacterControl.java69 control.setFallSpeed(getFallSpeed()); in cloneForSpatial()
/external/jmonkeyengine/engine/src/test/jme3test/terrain/
DTerrainGridSerializationTest.java68 player3.setFallSpeed(10); in simpleInitApp()
DTerrainGridTileLoaderTest.java126 player3.setFallSpeed(10); in simpleInitApp()
DTerrainGridTest.java129 player3.setFallSpeed(10); in simpleInitApp()
DTerrainGridAlphaMapTest.java179 player3.setFallSpeed(10); in simpleInitApp()
/external/jmonkeyengine/engine/src/bullet-native/
Dcom_jme3_bullet_objects_PhysicsCharacter.cpp159 character->setFallSpeed(value); in Java_com_jme3_bullet_objects_PhysicsCharacter_setFallSpeed()