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Searched refs:setNormal (Results 1 – 10 of 10) sorted by relevance

/external/jmonkeyengine/engine/src/core/com/jme3/math/
DPlane.java102 public void setNormal(Vector3f normal) { in setNormal() method in Plane
113 public void setNormal(float x, float y, float z) { in setNormal() method in Plane
DTriangle.java231 public void setNormal(Vector3f normal) { in setNormal() method in Triangle
/external/clang/test/ARCMT/
Dobjcmt-property-availability.m.result41 - (void)setNormal:(MKMapItem *)source UNAVAILABLE NS_AVAILABLE(10_9, 6_0);
Dobjcmt-property-availability.m44 - (void)setNormal:(MKMapItem *)source UNAVAILABLE NS_AVAILABLE(10_9, 6_0);
/external/apache-commons-math/src/main/java/org/apache/commons/math/distribution/
DPoissonDistributionImpl.java300 public void setNormal(NormalDistribution value) { in setNormal() method in PoissonDistributionImpl
/external/jmonkeyengine/engine/src/core/com/jme3/renderer/
DCamera.java326 worldPlane[i].setNormal(cam.worldPlane[i].getNormal()); in copyFrom()
1264 worldPlane[FAR_PLANE].setNormal(left); in onFrameChange()
1265 worldPlane[FAR_PLANE].setNormal(-direction.x, -direction.y, -direction.z); in onFrameChange()
1269 worldPlane[NEAR_PLANE].setNormal(direction.x, direction.y, direction.z); in onFrameChange()
/external/jmonkeyengine/engine/src/blender/com/jme3/scene/plugins/blender/textures/
DUVProjectionGenerator.java102 triangle.setNormal(null);// clear the previous normal vector in cubeProjection()
/external/jmonkeyengine/engine/src/core-effects/com/jme3/water/
DSimpleWaterProcessor.java384 this.plane.setNormal(plane.getNormal()); in setPlane()
/external/jmonkeyengine/engine/src/core/com/jme3/scene/
DMesh.java790 tri.setNormal(null); in getTriangle()
/external/owasp/sanitizer/tools/findbugs/lib/
Dfindbugs.jarMETA-INF/ META-INF/MANIFEST.MF default.xsl edu/ edu/umd ...