Searched refs:setProjectionMatrix (Results 1 – 8 of 8) sorted by relevance
279 shadowCam.setProjectionMatrix(null); in updateShadowCamera()318 shadowCam.setProjectionMatrix(result); in updateShadowCamera()355 shadowCam.setProjectionMatrix(null); in updateShadowCamera()483 shadowCam.setProjectionMatrix(result); in updateShadowCamera()
162 shadowCam.setProjectionMatrix(null); in postQueue()
57 reflectionCam.setProjectionMatrix(null); in postQueue()
63 void setProjectionMatrix(const SkMatrix& matrix,
210 fGpu->glPathRendering()->setProjectionMatrix(pathProc.viewMatrix(), in onSetRenderTargetState()
259 void GrGLPathRendering::setProjectionMatrix(const SkMatrix& matrix, in setProjectionMatrix() function in GrGLPathRendering
1942 this->glPathRendering()->setProjectionMatrix(*state.fViewMatrix, size, rt->origin()); in onStencilPath()
417 setProjectionMatrix(p); in setClipPlane()1079 public void setProjectionMatrix(Matrix4f projMatrix) { in setProjectionMatrix() method in Camera