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Searched refs:setWalkDirection (Results 1 – 12 of 12) sorted by relevance

/external/jmonkeyengine/engine/src/bullet/com/jme3/bullet/objects/
DPhysicsCharacter.java117 public void setWalkDirection(Vector3f vec) { in setWalkDirection() method in PhysicsCharacter
119 setWalkDirection(characterId, vec); in setWalkDirection()
122 private native void setWalkDirection(long characterId, Vector3f vec); in setWalkDirection() method in PhysicsCharacter
/external/jmonkeyengine/engine/src/jbullet/com/jme3/bullet/objects/
DPhysicsCharacter.java113 public void setWalkDirection(Vector3f vec) { in setWalkDirection() method in PhysicsCharacter
115 character.setWalkDirection(Converter.convert(walkDirection, tempVec)); in setWalkDirection()
/external/jmonkeyengine/engine/src/test/jme3test/helloworld/
DHelloCollision.java175 player.setWalkDirection(walkDirection); in simpleUpdate()
DHelloTerrainCollision.java220 player.setWalkDirection(walkDirection); in simpleUpdate()
/external/jmonkeyengine/engine/src/test/jme3test/bullet/
DTestPhysicsCharacter.java153 physicsCharacter.setWalkDirection(walkDirection); in simpleUpdate()
DTestQ3.java136 player.setWalkDirection(walkDirection); in simpleUpdate()
DTestWalkingChar.java358 character.setWalkDirection(walkDirection); in simpleUpdate()
/external/jmonkeyengine/engine/src/test/jme3test/terrain/
DTerrainGridSerializationTest.java175 this.player3.setWalkDirection(this.walkDirection); in simpleUpdate()
DTerrainGridTileLoaderTest.java232 this.player3.setWalkDirection(this.walkDirection); in simpleUpdate()
DTerrainGridTest.java235 this.player3.setWalkDirection(this.walkDirection); in simpleUpdate()
DTerrainGridAlphaMapTest.java324 this.player3.setWalkDirection(this.walkDirection); in simpleUpdate()
/external/jmonkeyengine/engine/src/bullet-native/
Dcom_jme3_bullet_objects_PhysicsCharacter.cpp127 character->setWalkDirection(vec); in Java_com_jme3_bullet_objects_PhysicsCharacter_setWalkDirection()