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Searched refs:set_and_process (Results 1 – 1 of 1) sorted by relevance

/external/mesa3d/src/glsl/
Dlink_uniforms.cpp226 void set_and_process(struct gl_shader_program *prog, in set_and_process() function in parcel_out_uniform_storage
623 parcel.set_and_process(prog, prog->_LinkedShaders[i], var); in link_assign_uniform_locations()