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/external/deqp/framework/common/
DtcuCompressedTexture.cpp2286 const int shB = numPartitions == 3 ? 6 : 5; in computeTexelPartition() local
2287 const int sh1 = (seed & 1) != 0 ? shA : shB; in computeTexelPartition()
2288 const int sh2 = (seed & 1) != 0 ? shB : shA; in computeTexelPartition()