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Searched refs:shaderImageAccessStr (Results 1 – 1 of 1) sorted by relevance

/external/deqp/modules/gles31/functional/
Des31fShaderImageLoadStoreTests.cpp2793 const char* const shaderImageAccessStr = m_imageAccess == IMAGEACCESS_READ_ONLY ? "readonly" in iterate() local
2808 …"layout (" + shaderImageFormatStr + ", binding=0) " + shaderImageAccessStr + " uniform " + shaderI… in iterate()