Searched refs:shader_channel_select_b (Results 1 – 3 of 3) sorted by relevance
385 surf->ss7.shader_channel_select_b = swizzle_to_scs(GET_SWZ(swizzle, 2)); in gen7_update_texture_surface()434 surf->ss7.shader_channel_select_b = HSW_SCS_BLUE; in gen7_create_constant_surface()579 surf->ss7.shader_channel_select_b = HSW_SCS_BLUE; in gen7_update_renderbuffer_surface()
203 surf->ss7.shader_channel_select_b = HSW_SCS_BLUE; in gen7_blorp_emit_surface_state()
885 GLuint shader_channel_select_b:3; member