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Searched refs:shader_preamble (Results 1 – 1 of 1) sorted by relevance

/external/drm_hwcomposer/
Dglworker.cpp170 const GLchar *shader_preamble = "#version 300 es\n#define LAYER_COUNT "; in GenerateShaders() local
224 const GLchar *shader_sources[3] = {shader_preamble, layer_count.c_str(), in GenerateShaders()