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Searched refs:shadersToDelete (Results 1 – 1 of 1) sorted by relevance

/external/skia/src/gpu/gl/builders/
DGrGLProgramBuilder.cpp407 SkTDArray<GrGLuint> shadersToDelete; in finalize() local
409 if (!fVS.compileAndAttachShaders(programID, &shadersToDelete)) { in finalize()
410 this->cleanupProgram(programID, shadersToDelete); in finalize()
420 if (!fFS.compileAndAttachShaders(programID, &shadersToDelete)) { in finalize()
421 this->cleanupProgram(programID, shadersToDelete); in finalize()
444 this->cleanupShaders(shadersToDelete); in finalize()