Searched refs:shouldJump (Results 1 – 1 of 1) sorted by relevance
133 protected boolean shouldJump(GameObject parentObject) { in shouldJump() method in NPCAnimationComponent196 } else if (shouldJump(parentObject)) { in idle()222 } else if (shouldJump(parentObject)) { in walk()259 } else if (shouldJump(parentObject)) { in run()