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/external/skia/src/pathops/
DSkReduceOrder.cpp136 double sideBx = dx23 * 3 / 2; in check_quadratic() local
137 if (approximately_zero(sideAx) ? !approximately_equal(sideAx, sideBx) in check_quadratic()
138 : !AlmostEqualUlps(sideAx, sideBx)) { in check_quadratic()