Searched refs:sinRoll (Results 1 – 1 of 1) sorted by relevance
252 float sinRoll, sinPitch, sinYaw, cosRoll, cosPitch, cosYaw; in fromAngles() local257 sinRoll = FastMath.sin(angle); in fromAngles()265 float sinRollXsinPitch = sinRoll * sinPitch; in fromAngles()267 float sinRollXcosPitch = sinRoll * cosPitch; in fromAngles()