Searched refs:sinRollXsinPitch (Results 1 – 1 of 1) sorted by relevance
265 float sinRollXsinPitch = sinRoll * sinPitch; in fromAngles() local269 w = (cosRollXcosPitch * cosYaw - sinRollXsinPitch * sinYaw); in fromAngles()270 x = (cosRollXcosPitch * sinYaw + sinRollXsinPitch * cosYaw); in fromAngles()