Home
last modified time | relevance | path

Searched refs:sliceAccess (Results 1 – 1 of 1) sorted by relevance

/external/deqp/modules/gles31/functional/
Des31fShaderImageLoadStoreTests.cpp1316 …const PixelBufferAccess sliceAccess = image.getImageType() == TEXTURETYPE_CUBE ? image.getCubeFa… in replaceBadFloatReinterpretValues() local
1317 const int rowPitch = sliceAccess.getRowPitch(); in replaceBadFloatReinterpretValues()
1318 void *const data = sliceAccess.getDataPtr(); in replaceBadFloatReinterpretValues()
1496 …const PixelBufferAccess sliceAccess = m_textureType == TEXTURETYPE_CUBE ? reference.getCubeFaceA… in iterate() local
1497 const int rowPitch = sliceAccess.getRowPitch(); in iterate()
1498 void *const data = sliceAccess.getDataPtr(); in iterate()