Searched refs:sourceStrings (Results 1 – 4 of 4) sorted by relevance
20 final Set<String> sourceStrings; field in SourceTargetUtility60 sourceStrings = new HashSet<String>(); in SourceTargetUtility()77 sourceStrings.add(d); in SourceTargetUtility()122 for (String s : sourceStrings) { in addSourceTargetSet()
65 void Shader::setSources (int numSourceStrings, const char* const* sourceStrings, const int* lengths) in setSources() argument67 m_gl.shaderSource(m_shader, numSourceStrings, sourceStrings, lengths); in setSources()73 const size_t length = lengths && lengths[ndx] >= 0 ? lengths[ndx] : strlen(sourceStrings[ndx]); in setSources()74 m_info.source += std::string(sourceStrings[ndx], length); in setSources()
79 void setSources (int numSourceStrings, const char* const* sourceStrings, const int* lengths);
4279 private TreeSet<String> sourceStrings; field in UnicodeSetIterator24287 sourceStrings = source.strings; in UnicodeSetIterator2()4315 stringIterator = sourceStrings.iterator(); in next()