Searched refs:stageReferencing (Results 1 – 1 of 1) sorted by relevance
458 const bool stageReferencing = (stagesReferencingBits & stageMask) != 0; in ShaderSet() local460 DE_ASSERT(stagePresent || !stageReferencing); in ShaderSet()463 m_stageReferencing[stageNdx] = stageReferencing; in ShaderSet()