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/external/pdfium/core/src/fxge/win32/
Dfx_win32_gdipext.cpp875 int startpoint = 0; in DrawPath() local
903 startpoint = i; in DrawPath()
926 … if (!bSmooth && points[i].X != points[startpoint].X && points[i].Y != points[startpoint].Y) { in DrawPath()