Searched refs:steeringValue (Results 1 – 4 of 4) sorted by relevance
59 private float steeringValue = 0; field in TestPhysicsCar183 steeringValue += .5f; in onAction()185 steeringValue += -.5f; in onAction()187 vehicle.steer(steeringValue); in onAction()190 steeringValue += -.5f; in onAction()192 steeringValue += .5f; in onAction()194 vehicle.steer(steeringValue); in onAction()
62 private float steeringValue = 0; field in TestFancyCar221 steeringValue += .5f; in onAction()223 steeringValue += -.5f; in onAction()225 player.steer(steeringValue); in onAction()228 steeringValue += -.5f; in onAction()230 steeringValue += .5f; in onAction()232 player.steer(steeringValue); in onAction()
60 protected float steeringValue = 0; field in PhysicsHoverControl136 if (steeringValue != 0) { in prePhysicsTick()138 applyTorque(tempVect1.set(0, steeringValue, 0)); in prePhysicsTick()229 public void steer(float steeringValue) { in steer() argument230 this.steeringValue = steeringValue * getMass(); in steer()
68 private float steeringValue = 0; field in TestAttachDriver250 steeringValue += .5f; in onAction()252 steeringValue += -.5f; in onAction()254 vehicle.steer(steeringValue); in onAction()257 steeringValue += -.5f; in onAction()259 steeringValue += .5f; in onAction()261 vehicle.steer(steeringValue); in onAction()