Searched refs:strikeThru (Results 1 – 3 of 3) sorted by relevance
47 SK_MEMBER(strikeThru, Boolean),69 shader((SkDrawShader*) -1), strikeThru(-1), stroke(-1), in SkDrawPaint()241 if (strikeThru != -1) in setupPaint()242 paint->setStrikeThruText(SkToBool(strikeThru)); in setupPaint()
53 SkBool strikeThru; variable
1976 <!-- @attribute strikeThru StrikeThru adds a line through the middle of drawn text. -->1977 <xs:attribute name="strikeThru" type="Sk:Boolean"/>