Searched refs:subTypeIter (Results 1 – 1 of 1) sorted by relevance
325 …erator subTypeIter = glu::BasicTypeIterator::begin(&uniformInfo.type); subTypeIter != glu::BasicTy… in genShaderSources() local327 const glu::VarType subType = glu::getVarType(uniformInfo.type, subTypeIter.getPath()); in genShaderSources()336 << glu::TypeAccessFormat(uniformInfo.type, subTypeIter.getPath()) in genShaderSources()340 << glu::TypeAccessFormat(uniformInfo.type, subTypeIter.getPath()) in genShaderSources()347 << glu::TypeAccessFormat(uniformInfo.type, subTypeIter.getPath()) in genShaderSources()351 << glu::TypeAccessFormat(uniformInfo.type, subTypeIter.getPath()) in genShaderSources()390 …erator subTypeIter = glu::BasicTypeIterator::begin(&uniformInfo.type); subTypeIter != glu::BasicTy… in verifyLocations() local392 const string name = getUniformName(uniformNdx, uniformInfo.type, subTypeIter.getPath()); in verifyLocations()560 …erator subTypeIter = glu::BasicTypeIterator::begin(&uniformInfo.type); subTypeIter != glu::BasicTy… in render() local562 const glu::VarType type = glu::getVarType(uniformInfo.type, subTypeIter.getPath()); in render()[all …]