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Searched refs:tempNorm (Results 1 – 4 of 4) sorted by relevance

/external/jmonkeyengine/engine/src/core/com/jme3/scene/shape/
DPQTorus.java149 Vector3f tempNorm = new Vector3f(); in updateGeometry() local
187 tempNorm.x = (cx * N.x + cy * B.x); in updateGeometry()
188 tempNorm.y = (cx * N.y + cy * B.y); in updateGeometry()
189 tempNorm.z = (cx * N.z + cy * B.z); in updateGeometry()
190 fnb.put(tempNorm.x).put(tempNorm.y).put(tempNorm.z); in updateGeometry()
191 tempNorm.addLocal(torusPoints[i]); in updateGeometry()
192 fpb.put(tempNorm.x).put(tempNorm.y).put(tempNorm.z); in updateGeometry()
/external/jmonkeyengine/engine/src/terrain/com/jme3/terrain/
DGeoMap.java173 Vector3f tempNorm = new Vector3f(); in writeNormalArray() local
211 tempNorm.set(adjacentPoint).subtractLocal(rootPoint) in writeNormalArray()
213 tempNorm.multLocal(scale).normalizeLocal(); in writeNormalArray()
215 BufferUtils.setInBuffer(tempNorm, store, in writeNormalArray()
/external/eigen/bench/spbench/
Dtest_sparseLU.cpp88 scalar tempNorm = tmp2.norm()/b.norm(); in main() local
89 cout << "Relative norm of the computed solution : " << tempNorm <<"\n"; in main()
Dsp_solver.cpp116 double tempNorm = tmp2.norm()/b.norm(); in main() local
117 cout << "Relative norm of the computed solution : " << tempNorm <<"\n"; in main()