/external/skia/tests/ |
D | GrSurfaceTest.cpp | 42 GrSurface* tex1 = context->textureProvider()->createTexture(desc, false, NULL, 0); in DEF_GPUTEST() local 43 REPORTER_ASSERT(reporter, NULL == tex1->asRenderTarget()); in DEF_GPUTEST() 44 REPORTER_ASSERT(reporter, tex1 == tex1->asTexture()); in DEF_GPUTEST() 45 REPORTER_ASSERT(reporter, static_cast<GrSurface*>(tex1) == tex1->asTexture()); in DEF_GPUTEST() 66 tex1->unref(); in DEF_GPUTEST()
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/external/jmonkeyengine/engine/src/terrain/Common/MatDefs/Terrain/ |
D | Terrain.frag | 37 vec4 tex1 = col1 * blending.x + col2 * blending.y + col3 * blending.z; 52 vec4 tex1 = texture2D( m_Tex1, texCoord.xy * m_Tex1Scale ); // Tile 58 vec4 outColor = tex1 * alpha.r; // Red channel
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D | TerrainLighting.frag | 366 vec4 tex1 = getTriPlanarBlend(coords, blending, m_DiffuseMap_1, m_DiffuseMap_1_scale); 420 diffuseColor = mix( diffuseColor, tex1, alphaBlend.g );
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/external/mesa3d/src/gallium/state_trackers/d3d1x/progs/d3d11tex/ |
D | d3d11tex.hlsl | 28 Texture2D tex1; 61 float4 b0 = tex1.Sample(samp0, input.texcoord); 62 float4 b1 = tex1.Sample(samp1, input.texcoord);
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/external/jmonkeyengine/engine/src/test/jme3test/texture/ |
D | TestTextureArray.java | 34 Texture tex1 = assetManager.loadTexture( "Textures/Terrain/Pond/Pond.jpg"); in simpleInitApp() local 37 images.add(tex1.getImage()); in simpleInitApp()
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/external/deqp/modules/gles31/functional/ |
D | es31fTextureFilteringTests.cpp | 266 const glu::TextureCubeArray* const tex1 = m_gridTex; in init() local 272 …m_cases.push_back(FilterCase(tex1, tcu::Vec2(-0.8f, -0.8f), tcu::Vec2(0.8f, 0.8f), tcu::Vec2(floa… in init() 273 …m_cases.push_back(FilterCase(tex1, tcu::Vec2(0.2f, 0.2f), tcu::Vec2(0.6f, 0.5f), tcu::Vec2(float(… in init() 286 …m_cases.push_back(FilterCase(tex1, tcu::Vec2(-1.19f, -1.3f), tcu::Vec2(1.1f, 1.35f), tcu::Vec2(fl… in init() 287 …m_cases.push_back(FilterCase(tex1, tcu::Vec2(-1.2f, -1.1f), tcu::Vec2(-0.8f, -0.8f), tcu::Vec2(fl… in init()
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/external/deqp/modules/gles2/functional/ |
D | es2fTextureFilteringTests.cpp | 484 const glu::TextureCube* tex1 = m_textures.size() > 1 ? m_textures[1] : tex0; in init() local 490 …m_cases.push_back(FilterCase(tex1, tcu::Vec2(-0.8f, -0.8f), tcu::Vec2(0.8f, 0.8f))); // minificati… in init() 491 …m_cases.push_back(FilterCase(tex1, tcu::Vec2(0.2f, 0.2f), tcu::Vec2(0.6f, 0.5f))); // magnificati… in init()
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/external/deqp/modules/gles3/functional/ |
D | es3fTextureFilteringTests.cpp | 499 const glu::TextureCube* tex1 = m_textures.size() > 1 ? m_textures[1] : tex0; in init() local 505 …m_cases.push_back(FilterCase(tex1, tcu::Vec2(-0.8f, -0.8f), tcu::Vec2(0.8f, 0.8f))); // minificat… in init() 506 …m_cases.push_back(FilterCase(tex1, tcu::Vec2(0.2f, 0.2f), tcu::Vec2(0.6f, 0.5f))); // magnificat… in init() 516 …m_cases.push_back(FilterCase(tex1, tcu::Vec2(-1.19f, -1.3f), tcu::Vec2(1.1f, 1.35f))); // minifica… in init() 517 …m_cases.push_back(FilterCase(tex1, tcu::Vec2(-1.2f, -1.1f), tcu::Vec2(-0.8f, -0.8f))); // magnific… in init()
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D | es3fFboColorbufferTests.cpp | 247 deUint32 tex0, tex1; in render() local 256 deUint32& tex = ndx ? tex1 : tex0; in render() 310 glBindTexture(GL_TEXTURE_2D, tex1); in render()
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