Searched refs:tex1D (Results 1 – 3 of 3) sorted by relevance
210 const rc::Texture1D* tex1D; member
801 void setTex1DBinding (int unit, rc::Texture1D* tex1D);
4425 m_currentProgram->m_program->m_uniforms[uniformNdx].sampler.tex1D = tex; in drawWithReference()4428 m_currentProgram->m_program->m_uniforms[uniformNdx].sampler.tex1D = &m_emptyTex1D; in drawWithReference()