Searched refs:tex3 (Results 1 – 7 of 7) sorted by relevance
/external/jmonkeyengine/engine/src/terrain/Common/MatDefs/Terrain/ |
D | Terrain.frag | 49 vec4 tex3 = col1 * blending.x + col2 * blending.y + col3 * blending.z; 54 vec4 tex3 = texture2D( m_Tex3, texCoord.xy * m_Tex3Scale ); // Tile 60 outColor = mix( outColor, tex3, alpha.b ); // Blue channel
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D | TerrainLighting.frag | 374 vec4 tex3 = getTriPlanarBlend(coords, blending, m_DiffuseMap_3, m_DiffuseMap_3_scale); 424 diffuseColor = mix( diffuseColor, tex3, alphaBlend.a );
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/external/jmonkeyengine/engine/src/test/jme3test/helloworld/ |
D | HelloPhysics.java | 150 Texture tex3 = assetManager.loadTexture(key3); in initMaterials() local 151 tex3.setWrap(WrapMode.Repeat); in initMaterials() 152 floor_mat.setTexture("ColorMap", tex3); in initMaterials()
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/external/jmonkeyengine/engine/src/test/jme3test/texture/ |
D | TestTextureArray.java | 39 TextureArray tex3 = new TextureArray(images); in simpleInitApp() local 40 mat.setTexture("ColorMap", tex3); in simpleInitApp()
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/external/jmonkeyengine/engine/src/test/jme3test/bullet/ |
D | TestBrickWall.java | 182 Texture tex3 = assetManager.loadTexture(key3); in initMaterial() local 183 tex3.setWrap(WrapMode.Repeat); in initMaterial() 184 mat3.setTexture("ColorMap", tex3); in initMaterial()
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D | TestBrickTower.java | 209 Texture tex3 = assetManager.loadTexture(key3); in initMaterial() local 210 tex3.setWrap(WrapMode.Repeat); in initMaterial() 211 mat3.setTexture("ColorMap", tex3); in initMaterial()
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/external/jmonkeyengine/engine/src/test/jme3test/batching/ |
D | TestBatchNodeTower.java | 223 Texture tex3 = assetManager.loadTexture(key3); in initMaterial() local 224 tex3.setWrap(WrapMode.Repeat); in initMaterial() 225 mat3.setTexture("ColorMap", tex3); in initMaterial()
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