Searched refs:texture3DOffset (Results 1 – 1 of 1) sorted by relevance
/external/deqp/modules/gles3/functional/ |
D | es3fShaderTextureFunctionTests.cpp | 353 inline Vec4 texture3DOffset (const gls::ShaderEvalContext& c, float s, float t, float r, float lo… in texture3DOffset() function 389 … (gls::ShaderEvalContext& c, const TexLookupParams& p) { c.color = texture3DOffset(c, c.in[0].x(… in evalTexture3DOffset() 393 … (gls::ShaderEvalContext& c, const TexLookupParams& p) { c.color = texture3DOffset(c, c.in[0].x(… in evalTexture3DOffsetBias() 397 … (gls::ShaderEvalContext& c, const TexLookupParams& p) { c.color = texture3DOffset(c, c.in[0].x(… in evalTexture3DLodOffset() 403 … (gls::ShaderEvalContext& c, const TexLookupParams& p) { c.color = texture3DOffset(c, c.in[0].x(… in evalTexture3DProjOffset() 404 …s (gls::ShaderEvalContext& c, const TexLookupParams& p) { c.color = texture3DOffset(c, c.in[0].x(… in evalTexture3DProjOffsetBias() 408 …t (gls::ShaderEvalContext& c, const TexLookupParams& p) { c.color = texture3DOffset(c, c.in[0].x(… in evalTexture3DProjLodOffset() 448 … (gls::ShaderEvalContext& c, const TexLookupParams& p) { c.color = texture3DOffset(c, c.in[0].x(… in evalTexture3DGradOffset() 462 …t (gls::ShaderEvalContext& c, const TexLookupParams& p) { c.color = texture3DOffset(c, c.in[0].x(… in evalTexture3DProjGradOffset()
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