Searched refs:textureNdx (Results 1 – 3 of 3) sorted by relevance
/external/deqp/modules/gles3/functional/ |
D | es3fVertexTextureTests.cpp | 499 float calculateLod (const Vec2& texScale, const Vec2& dstSize, int textureNdx) const; 500 void setupShaderInputs (int textureNdx, float lod, const Grid& grid) const; 501 void renderCell (int textureNdx, float lod, const Grid& grid) const; 502 …void computeReferenceCell (int textureNdx, float lod, const Grid& grid, tcu::Surface& dst, co… 640 float Vertex2DTextureCase::calculateLod (const Vec2& texScale, const Vec2& dstSize, int textureNdx)… in calculateLod() 642 const tcu::Texture2D& refTexture = m_textures[textureNdx]->getRefTexture(); in calculateLod() 688 int textureNdx; in iterate() member 691 …Render (const Rect& r, int tN, const Vec2& tS, const Vec2& tO) : region(r), textureNdx(tN), texCoo… in iterate() 703 …t float lod = calculateLod(rend.texCoordScale, rend.region.size().asFloat(), rend.textureNdx); in iterate() 705 …onst Grid grid (GRID_SIZE_2D, rend.region.size(), getTextureSize(*m_textures[rend.textureNdx]), in iterate() [all …]
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/external/deqp/modules/gles2/functional/ |
D | es2fVertexTextureTests.cpp | 401 float calculateLod (const Vec2& texScale, const Vec2& dstSize, int textureNdx) const; 402 void setupShaderInputs (int textureNdx, float lod, const Grid& grid) const; 403 void renderCell (int textureNdx, float lod, const Grid& grid) const; 404 …void computeReferenceCell (int textureNdx, float lod, const Grid& grid, tcu::Surface& dst, co… 539 float Vertex2DTextureCase::calculateLod (const Vec2& texScale, const Vec2& dstSize, int textureNdx)… in calculateLod() 541 const tcu::Texture2D& refTexture = m_textures[textureNdx]->getRefTexture(); in calculateLod() 587 int textureNdx; in iterate() member 590 …Render (const Rect& r, int tN, const Vec2& tS, const Vec2& tO) : region(r), textureNdx(tN), texCoo… in iterate() 602 …t float lod = calculateLod(rend.texCoordScale, rend.region.size().asFloat(), rend.textureNdx); in iterate() 604 …onst Grid grid (GRID_SIZE_2D, rend.region.size(), getTextureSize(*m_textures[rend.textureNdx]), in iterate() [all …]
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/external/deqp/modules/egl/ |
D | teglGLES2SharingThreadedTests.cpp | 2335 …for (int textureNdx = 0; textureNdx < m_threads[threadNdx]->context->resourceManager->getTextureCo… in addRandomOperation() local 2337 …eadTest::Texture> texture = m_threads[threadNdx]->context->resourceManager->getTexture(textureNdx); in addRandomOperation() 2342 definedTextureNdx = textureNdx; in addRandomOperation() 2344 definedTextureNdx = textureNdx; in addRandomOperation() 2349 nonSiblingTextureNdx = textureNdx; in addRandomOperation() 2351 nonSiblingTextureNdx = textureNdx; in addRandomOperation()
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