Searched refs:textureSizeUniName (Results 1 – 1 of 1) sorted by relevance
315 const char* textureSizeUniName = NULL; in onEmitCode() local318 "TextureSize", &textureSizeUniName); in onEmitCode()335 fsBuilder->codeAppendf("vec2 st = uv*%s;", textureSizeUniName); in onEmitCode()